package com.gitee.wsl.mathematics.matrix.mat3.ext

/*
fun Vec3f.crossMat(): Mat3f = Mat3f(
    Vec3f(0.0, -z, y),
    Vec3f(z, 0.0, -x),
    Vec3f(-y, x, 0.0)
)

infix fun Vec3f.outerProd(u: Vec3f) = Mat3f(x * u, y * u, z * u)*/